Derek Lieu, Trailer Maker, Derek Lieu, LLC How does a trailer campaign grab the biggest possible audience, hold their attention during...
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Designing a Game Trailer Campaign
marketing
July 13, 2019
Haley Uyrus, Marketing and Communications Manager, Mediatonic Whether you're a garage indie or burgeoning mid-sized studio, the 2019 marketing...
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Game Plan: Plotting An Indie Roadmap in 2019
marketing
July 13, 2019
Andy Nguyen, Project Manager, Brace Yourself Games Andy Nguyen was one of the first pioneers of Discord for game development back in 2015. Due...
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How to Design a Systems-driven Discord
marketing
July 13, 2019
Lottie Bevan, Producer/Co director, The Weather Factory ‍ Indie studios are fragile and the road is perilous. Diversifying revenue streams is...
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The Church Of Merch: Building Merchandise From Cultist Simulator
marketing
July 13, 2019
George Depree, Co-Founder, Leviathan Core An exploration of working with Content Creators, from associated risks to development and execution...
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So You Want To Work With Content Creators...
marketing
July 13, 2019
Erik Johnson, President, Infinite Monkeys Entertainment Having your game appear on Steam's store page is one of the most valuable marketing...
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Understanding Visibility On Steam
marketing
July 13, 2019
Chandana Ekanayake, Co-Founder, Outerloop Games Falcon Age, the first title by Outerloop Games about raising a falcon and fighting colonizers...
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Falcon Age: Marketing for the Birds
marketing
July 13, 2019

DISCLAIMER

The views and opinions expressed in the videos of this Vault are those of the speakers. They do not necessarily reflect the position of GamePlay Space, its sponsors and partners, or those of the event from which the talks were recorded.
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