Our three panelists will talk about how they have used inclusion in their game design. - Laurence Kennedy, Creative Director from Shedbuilder...
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Intentional Design for Better Games, Storytelling & Community Growth
game-development, selection
May 25, 2022
Richard Lemarchand, Game Designer, Professor, Writer, and Consultant Learn about how best to manage your video game project! Even in 2022...
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A Playful Production Process
selection, project-management
February 16, 2022
Michael Shortt, Lawyer and Trademark Agent Several indie publishers have made their template publishing agreements available online. In this...
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The Raw Fury Publishing Agreement: An Indie Lawyer’s Edit and Rewrite
boring-corporate-stuff, selection
January 12, 2022
Hannah Nicklin, CEO & Studio Lead, Die Gute Fabrik, Philip Tibitoski, Co-Founder and President of Young Horses Games, Tanya Fox, Kitfox...
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4-day work weeks: Why you should get on board and how to implement it.
human-resources, selection
December 1, 2021
Kelli Dunlap, Psychologist & Adj Professor of Game Design, American University Kelli Dunlap, PsyD is clinical psychologist and game...
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Do No Harm: Ethical Design for Emotionally Heavy Games
design, selection
November 22, 2021

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The views and opinions expressed in the videos of this Vault are those of the speakers. They do not necessarily reflect the position of GamePlay Space, its sponsors and partners, or those of the event from which the talks were recorded.
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