Vanina Pitsch, Wellness Consultant & Mindset Coach, founder of GloWell Coaching This workshop covered: Why you need to be more self-aware...
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Leading with Empathy So You and Your Colleagues Can Make Great Games
health-wellness, human-resources, leadership
April 13, 2022
Dr. Kristen Toohill This workshop covers the imposter syndrome, which many of us may be familiar with. It may not be something that you have...
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Always Among Us: Combating Imposter Syndrome in the Game Industry
health-wellness, human-resources, leadership
March 30, 2022
Geneviève Provencher, Fondatrice, Flow Comment gérer la nouvelle réalité du marché du travail! La flexibilité au travail est de plus en...
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Flexibilité et pénurie de main d'oeuvre: Comment gérer la nouvelle réalité du marché du travail
human-resources
February 23, 2022
Hannah Nicklin, CEO & Studio Lead, Die Gute Fabrik, Philip Tibitoski, Co-Founder and President of Young Horses Games, Tanya Fox, Kitfox...
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4-day work weeks: Why you should get on board and how to implement it.
human-resources, selection
December 1, 2021
Stacey Shulak, BA., CRHA, Talent Management Consultant This talk will cover the following: Getting your employee contracts right - what you need...
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From contracts to benefits to IP rights... How to ensure your employees feel valued and make your company a great place to work!
human-resources
November 18, 2021
Stacey Shulak, BA., CRHA, Talent Management Consultant We all know that creating a safe space is important, however do you know what you can do...
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How to Foster a Positive Culture in Your Game Studio and Create a Safe Space
human-resources
September 22, 2021
Stacey Shulak, BA., CRHA, Talent Management Consultant How to keep your employees engaged, so they never want to leave! We've all know that...
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Staff Wellbeing and Retention
human-resources
June 23, 2021

DISCLAIMER

The views and opinions expressed in the videos of this Vault are those of the speakers. They do not necessarily reflect the position of GamePlay Space, its sponsors and partners, or those of the event from which the talks were recorded.
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