Case Studies on Design & Inclusion: How it will help your storytelling and and have a positive impact on marketing

Category: design
Date: October 21, 2021
Watch the video
  • Noé Charron, 
  • Domini Gee,
  • Tanya Short, Kitfox Games

How it will help your storytelling and have a positive impact on marketing

Our three panelists will talk about how they have used inclusion in their game design.

Join Tanya Short from Kitfox Games, the creators of Boyfriend Dungeon, Noé Charron, a game dev in Montreal who created a pronoun system you can put in your game, and Domini Gee, a freelance/game dev from Edmonton, Alberta, who creates stories with marginalized characters at its center.

-------------------------------------------------------------------------------

**Vidéo en anglais seulement **

Nos trois panélistes parleront de la façon dont iels ont utilisé l'inclusion dans leur conception de jeu.

Rejoignez Tanya Short de Kitfox Games, les créateur·rice·s de Boyfriend Dungeon, Noé Charron, un·e développeur·euse de jeux à Montréal qui a créé un système de pronoms multiples que vous pouvez utiliser dans votre jeu, et Domini Gee, une développeuse indépendante de jeux d'Edmonton, Alberta, qui crée des histoires avec des personnages marginalisés au centre de celles-ci.

You must Login and be a PEER MEMBER to see this video.
- or -
I-GamePlaySpace_icon
Case Studies on Design & Inclusion: How it will help your storytelling and and have a positive impact on marketing
October 21, 2021

You may also like

Kelli Dunlap, Psychologist & Adj Professor of Game Design, American University Kelli Dunlap, PsyD is clinical psychologist and game...
Check this out
Do No Harm: Ethical Design for Emotionally Heavy Games
November 22, 2021

DISCLAIMER

The views and opinions expressed in the videos of this Vault are those of the speakers. They do not necessarily reflect the position of GamePlay Space, its sponsors and partners, or those of the event from which the talks were recorded.
arrow-left